Ubisoft's port of the Wii's Rayman Raving Rabbids party-game is just one prominent example that's become notorious over time amongst the achievement hunting community. Some games though have been released with unobtainable achievements developed into their very core, that there's clearly never going to be a fix for. Glitches that prevent the odd achievement from being locked out from a game aren't all that uncommon, in most circumstances, developers end up pushing patches that fix the situation in a manner that lets collectors progress with their hunt.
With only three minutes on the clock, there's simply not enough time to hit each of the 40 frustrating targets. That's because a glitch that's exclusive to that incarnation of the game, which has been present since its launch over a decade ago, ensures that the gun forcibly reloads itself after every single shot.
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While PC and PS4 players won't have too much trouble completing these provided they've practiced enough, Xbox owners on the other hand are physically unable to beat the Sniper Rifle challenge no matter how hard they try. Released in 2011, the 3D turn-based entry in the long-running franchise contains an achievement called Clock Watching, which asks players to beat each of its timed challenges. One game that features a prime case study of this is Team 17's Worms: Ultimate Mayhem. On rare occasions though, some achievements start out life in a state that makes them impossible to earn legitimately from the outset. There's plenty of players out there that have Xbox achievements from the aforementioned laundry list of multiplayer games, for example, attached to their online Microsoft profiles like virtual commemorative badges of honor. When it comes to impossible achievements and trophies, it's worth keeping in mind that most were actually unlockable at one point in their lifetime. RELATED: PlayStation Trophies That Are Now Impossible to Unlock Considering FromSoftware has become renowned for the brutal difficulty of its Souls games in the years since it created Chromehounds, there's something oddly fitting about the developer having a title in its history that features 840 Gamerscore worth of impossible achievements. What makes the game remarkable in a modern context, is the fact that 41 of its 49 achievements are now simply impossible to unlock due to their online-centric requirements.
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Released in 2006, FromSoftware's long-forgotten Chromehoundswas a mech simulator that was set on a bleak alternate reality version of Earth. While the list of these impossible achievements will continue to grow exponentially almost every year as Microsoft marches forward, there's one specific example out there already that perfectly encapsulates this phenomenon. For several years this digital accolade has been completely impossible for new players to unlock, due to the fact that the game's servers have been shut down forever.
Take Ubisoft's Tom Clancy's Splinter Cell: Blacklist from 2013 for example, which features an achievement that requires players to complete daily and weekly tasks.
Naturally, this ensures that if a game features an achievement that's unlocked once players complete a specific task online, in most circumstances, there's an invisible ticking timer attached to its accessibility. Thanks to the sad fact that online enabling servers cost money for developers and publishers to maintain, most games inevitably lose their multiplayer modes at some point in their lifecycle. Over the years, multiplayer-centric achievements have become the physical bane of collectors. RELATED: Halo Infinite Multiplayer Achievements Can Be Unlocked in Bot Bootcamp Mode Due to a number of factors like closed servers, glitches, the steady march of human technological advancement, and other forces often beyond the control of players, there's an ever-growing list of games that achievement hunters should be wary of jumping into. Keeping in mind that achievements have now survived three successive Xbox console generations, and are widely available on PC and mobile devices for good measure too, it's not all that surprising that some of the digital rewards have become completely impossible for players to earn. While plenty of achievements exist that are downright sadistic when it comes to their difficulty level, there's an ever-growing list that takes things to an even greater extreme.
It's really a testament to the core idea and manner in which the console manufacturer executed its vision, that players are still addicted to enhancing their Gamerscores via virtual trinkets all these years later. Despite spawning several clones from all manner of rivals like PlayStation and Valve, Microsoft's own creation has remained largely unchanged since the early days of Xbox Live. Since debuting alongside the Xbox 360 all the way back in 2005, Xbox's achievement system has gone on to become a welcome staple of the modern gaming landscape.